M:tG card similarity search
2U · Enchantment Creature — Horse Fish
Whenever you cast your first spell during each opponent's turn, draw a card. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Song of the Worldsoul | 4WW | Enchantment | Whenever you cast a spell, populate. (Create a token that's a copy of a creature token you control.) |
Lunar Mystic | 2UU | Creature — Human Wizard | Whenever you cast an instant spell, you may pay {1}. If you do, draw a card. 2/2 |
Temple Bell | 3 | Artifact | {T}: Each player draws a card. |
Lock and Load | 2U | Sorcery | Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn. Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
Zephyr Scribe | 2U | Creature — Human Monk | {U}, {T}: Draw a card, then discard a card. Whenever you cast a noncreature spell, untap Zephyr Scribe. 2/1 |
Gandalf, Friend of the Shire | 3U | Legendary Creature — Avatar Wizard | Flash You may cast sorcery spells as though they had flash. Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card. 2/4 |
Mind's Eye | 5 | Artifact | Whenever an opponent draws a card, you may pay {1}. If you do, draw a card. |
Season of Growth | 1G | Enchantment | Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Whenever you cast a spell that targets a creature you control, draw a card. |
Psychic Possession | 2UU | Enchantment — Aura | Enchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card. |
Sythis, Harvest's Hand | GW | Legendary Enchantment Creature — Nymph | Whenever you cast an enchantment spell, you gain 1 life and draw a card. 1/2 |