M:tG card similarity search
2U · Creature — Merfolk Wizard
Heroic — Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 1/4
Name | Mana | Type | Text |
---|---|---|---|
Solitary Sanctuary | 2W | Enchantment | When Solitary Sanctuary enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control. |
Rhonas's Last Stand | GG | Sorcery | Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step. |
Seasinger | 1UU | Creature — Merfolk | When you control no Islands, sacrifice Seasinger. You may choose not to untap Seasinger during your untap step. {T}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped. 0/1 |
Telekinesis | UU | Instant | Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps. |
A-Dreamshackle Geist | 1UU | Creature — Spirit | Flying At the beginning of combat on your turn, choose up to one — • Tap target creature. • Target creature doesn't untap during its controller's next untap step. 3/2 |
Dreamshackle Geist | 1UU | Creature — Spirit | Flying At the beginning of combat on your turn, choose up to one — • Tap target creature. • Target creature doesn't untap during its controller's next untap step. 3/1 |
Skaab Wrangler | 1U | Creature — Human Wizard | Tap three untapped creatures you control: Tap target creature. 2/1 |
Merrow Levitator | 3U | Creature — Merfolk Wizard | {T}: Target creature gains flying until end of turn. Whenever you cast a blue spell, you may untap Merrow Levitator. 2/3 |
Edge of Malacol | Plane — Belenon | If a creature you control would untap during your untap step, put two +1/+1 counters on it instead. Whenever chaos ensues, untap each creature you control. | |
Pristine Angel | 4WW | Creature — Angel | Flying As long as Pristine Angel is untapped, it has protection from artifacts and from all colors. Whenever you cast a spell, you may untap Pristine Angel. 4/4 |