M:tG card similarity search
2GWU · Creature — Bird Soldier
Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 2/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Elite Javelineer | 2W | Creature — Human Soldier | Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature. 2/2 |
| Ezuri's Archers | G | Creature — Elf Archer | Reach (This creature can block creatures with flying.) Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn. 1/2 |
| Bloodtithe Collector | 4B | Creature — Vampire Noble | Flying When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card. 3/4 |
| Angelic Ascension | 1W | Instant | Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying. |
| Dread Reaper | 3BBB | Creature — Horror | Flying When Dread Reaper enters the battlefield, you lose 5 life. 6/5 |
| Archon of Absolution | 3W | Creature — Archon | Flying Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. 3/2 |
| Shepherd of Heroes | 4W | Creature — Angel Cleric | Flying When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/4 |
| Garrison Sergeant | 3RW | Creature — Viashino Soldier | Garrison Sergeant has double strike as long as you control a Gate. 3/3 |
| Fiend Binder | 3W | Creature — Human Soldier | Whenever Fiend Binder attacks, tap target creature defending player controls. 3/2 |
| Vault 11: Voter's Dilemma | 2WB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, you create a 1/1 white Human Soldier creature token. II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes. |