Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wayfaring Giant

5W · Creature — Giant

Domain — Wayfaring Giant gets +1/+1 for each basic land type among lands you control. 1/3

Similar cards

Color identity:
NameManaTypeText
Vesuva Land You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.
Aerial Surveyor 2WArtifact — Vehicle Flying Whenever Aerial Surveyor attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. Crew 2 3/4
Bontu's Last Reckoning 1BBSorcery Destroy all creatures. Lands you control don't untap during your next untap step.
Fertile Imagination 2GGSorcery Choose a card type. Target opponent reveals their hand. Create two 1/1 green Saproling creature tokens for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
Manabarbs 3REnchantment Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.
Skyclave Squid 1UCreature — Squid Defender Landfall — Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender. 3/2
Manic Scribe 1UCreature — Human Wizard When Manic Scribe enters the battlefield, each opponent mills three cards. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards. 0/3
Wand of Ith 4Artifact {3}, {T}: Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn.
Temporal Eddy 2UUSorcery Put target creature or land on top of its owner's library.
Vampire Bats BCreature — Bat Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn. 0/1
Page 172