Card Codex

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17 May 2024: Card library updated.

Weaponize the Monsters

R · Enchantment

{2}, Sacrifice a creature: Weaponize the Monsters deals 2 damage to any target.

Similar cards

Color identity:
NameManaTypeText
Crosis's Attendant 5Artifact Creature — Golem {1}, Sacrifice Crosis's Attendant: Add {U}{B}{R}. 3/3
Darigaaz's Attendant 5Artifact Creature — Golem {1}, Sacrifice Darigaaz's Attendant: Add {B}{R}{G}. 3/3
Dromar's Attendant 5Artifact Creature — Golem {1}, Sacrifice Dromar's Attendant: Add {W}{U}{B}. 3/3
Rith's Attendant 5Artifact Creature — Golem {1}, Sacrifice Rith's Attendant: Add {R}{G}{W}. 3/3
Treva's Attendant 5Artifact Creature — Golem {1}, Sacrifice Treva's Attendant: Add {G}{W}{U}. 3/3
Creepy Doll 5Artifact Creature — Construct Indestructible Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature. 1/1
Mana Vortex 1UUEnchantment When you cast this spell, counter it unless you sacrifice a land. At the beginning of each player's upkeep, that player sacrifices a land. When there are no lands on the battlefield, sacrifice Mana Vortex.
Arcbound Slith 2Artifact Creature — Slith Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it. Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
Kessig Malcontents 2RCreature — Human Warrior When Kessig Malcontents enters the battlefield, it deals damage to target player or planeswalker equal to the number of Humans you control. 3/1
Lightmine Field 2WWEnchantment Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.
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