M:tG card similarity search
1R · Instant
Destroy target artifact. Fuse (You may cast one or both halves of this card from your hand.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Brotherhood Outcast | 2W | Creature — Human Soldier | When Brotherhood Outcast enters the battlefield, choose one — • Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield. • Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) 3/2 |
| Vampire Hexmage | BB | Creature — Vampire Shaman | First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent. 2/1 |
| Explosive Welcome | 7R | Instant | Explosive Welcome deals 5 damage to any target and 3 damage to any other target. Add {R}{R}{R}. |
| Take Possession | 5UU | Enchantment — Aura | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Enchant permanent You control enchanted permanent. |
| Somberwald Stag | 3GG | Creature — Elk | When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control. 4/3 |
| Harmonic Convergence | 2G | Instant | Put all enchantments on top of their owners' libraries. |
| War-Wing Siren | 2U | Creature — Siren Soldier | Flying Heroic — Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren. 1/3 |
| Air Marshal | 1U | Creature — Human Soldier | {3}: Target Soldier gains flying until end of turn. 2/1 |
| Akroan Jailer | W | Creature — Human Soldier | {2}{W}, {T}: Tap target creature. 1/1 |
| Benalish Trapper | 1W | Creature — Human Soldier | {W}, {T}: Tap target creature. 1/2 |