Card Codex

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17 May 2024: Card library updated.

Wear Away

GG · Instant — Arcane

Destroy target artifact or enchantment. Splice onto Arcane {3}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Similar cards

Color identity:
NameManaTypeText
Ruinous Intrusion 3GInstant Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way.
Tezzeret, Master of the Bridge 4UBLegendary Planeswalker — Tezzeret Creature and planeswalker spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.) [+2]: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life. [−3]: Return target artifact card from your graveyard to your hand. [−8]: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield. Loyalty 5
Blight Grenade 4BSorcery Destroy target creature. All creatures get -3/-3 until end of turn.
Ghost Quarter Land {T}: Add {C}. {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Frenzied Tilling 3RGSorcery Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Transmute Artifact UUSorcery Sacrifice an artifact. If you do, search your library for an artifact card. If that card's mana value is less than or equal to the sacrificed artifact's mana value, put it onto the battlefield. If it's greater, you may pay {X}, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle.
Blinkmoth Well Land {T}: Add {C}. {2}, {T}: Tap target noncreature artifact.
Bazaar Trader 1RCreature — Goblin {T}: Target player gains control of target artifact, creature, or land you control. 1/1
Nightscape Battlemage 2BCreature — Zombie Wizard Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.) When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land. 2/2
Don't Move 3WWSorcery Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.
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