M:tG card similarity search
3R · Creature — Human Werewolf
Defender Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/6
Name | Mana | Type | Text |
---|---|---|---|
Kjeldoran Phalanx | 5W | Creature — Human Soldier | First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/5 |
Pikemen | 1W | Creature — Human Soldier | First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 1/1 |
Tasigur, the Golden Fang | 5B | Legendary Creature — Human Shaman | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) {2}{G/U}{G/U}: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand. 4/5 |
Ancestor's Prophet | 4W | Creature — Human Cleric | Tap five untapped Clerics you control: You gain 10 life. 1/5 |
Grassland Crusader | 5W | Creature — Human Cleric Soldier | {T}: Target Elf or Soldier creature gets +2/+2 until end of turn. 2/4 |
Errant Doomsayers | 1W | Creature — Human Rebel | {T}: Tap target creature with toughness 2 or less. 1/1 |
Keldon Berserker | 3R | Creature — Human Soldier Berserker | Whenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn. 2/3 |
Citanul Woodreaders | 2G | Creature — Human Druid | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards. 1/4 |
Village Ironsmith | 1R | Creature — Human Werewolf | First strike At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith. 1/1 |
Rally at the Hornburg | 1R | Sorcery | Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn. |