M:tG card similarity search
R · Creature — Goblin Knight
{1}{R}: Weaselback Redcap gets +2/+0 until end of turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Radiant Essence | 1GW | Creature — Spirit | Radiant Essence gets +1/+2 as long as an opponent controls a black permanent. 2/3 |
Armor Sliver | 2W | Creature — Sliver | All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn." 2/2 |
Barbed Sliver | 2R | Creature — Sliver | All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn." 2/2 |
Hellspur Posse Boss | 2RR | Creature — Lizard Rogue | Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 2/4 |
Kitesail Apprentice | W | Creature — Kor Soldier | As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying. 1/1 |
Aim High | 1G | Instant | Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.) |
Spidery Grasp | 2G | Instant | Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.) |
Steady Aim | 1G | Instant | Untap target creature. It gets +1/+4 and gains reach until end of turn. |
Hunt the Hunter | G | Sorcery | Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls. |
Crimson Acolyte | 1W | Creature — Human Cleric | Protection from red {W}: Target creature gains protection from red until end of turn. 1/1 |