M:tG card similarity search
5W · Creature — Human Soldier
As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead. Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/5
Name | Mana | Type | Text |
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Wild Slash | R | Instant | Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn. Wild Slash deals 2 damage to any target. |
Encrust | 1UU | Enchantment — Aura | Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated. |
Nissa's Chosen | GG | Creature — Elf Warrior | If Nissa's Chosen would die, put it on the bottom of its owner's library instead. 2/3 |
Harmonious Emergence | 3G | Enchantment — Aura | Enchant land you control Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn. |
Eternal Acrobat Toast | Stickers | {TK}{TK} — Whenever this creature deals combat damage to a player, exile target creature you control, then return it to the battlefield under it owner's control. {TK}{TK}{TK} — {T}: Untap another target permanent. {TK}{TK}{TK} — 4/4 {TK}{TK}{TK}{TK}{TK} — 7/8 | |
Cleric of Chill Depths | 1U | Creature — Merfolk Cleric | Whenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step. 1/3 |
Fiend of the Shadows | 3BB | Creature — Vampire Wizard | Flying Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled. Sacrifice a Human: Regenerate Fiend of the Shadows. 3/3 |
Lotus Vale | Land | If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add three mana of any one color. | |
Greater Realm of Preservation | 1W | Enchantment | {1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage. |
Phial of Galadriel | 3 | Legendary Artifact | If you would draw a card while you have no cards in hand, draw two cards instead. If you would gain life while you have 5 or less life, you gain twice that much life instead. {T}: Add one mana of any color. |