Card Codex

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17 May 2024: Card library updated.

Weathered Wayfarer

W · Creature — Human Nomad Cleric

{W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you. 1/1

Similar cards

Color identity:
NameManaTypeText
Sunken Hollow Land — Island Swamp ({T}: Add {U} or {B}.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
Terrain Generator Land {T}: Add {C}. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.
Evasive Action 1UInstant Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control.
Vinesoul Spider 1GCreature — Elemental Spider Reach At the beginning of your end step, put a random land card from your library into your graveyard. 3/2
Nature's Will 2GGEnchantment Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
Gamekeeper 3GCreature — Elf When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard. 2/2
Reap Intellect X2UBSorcery Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Seek New Knowledge 1UInstant Seek two nonland cards, then put a card from your hand on the bottom of your library.
The Motherlode, Excavator 3RRLegendary Artifact Creature — Robot When The Motherlode, Excavator enters the battlefield, choose target opponent. You get an amount of {E} (energy counters) equal to the number of nonbasic lands that player controls. Whenever The Motherlode attacks, you may pay {E}{E}{E}{E}. When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn. 5/5
Cleansing WWWSorcery For each land, destroy that land unless any player pays 1 life.
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