M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Mammoth Harness | 3G | Enchantment — Aura | Enchant creature Enchanted creature loses flying. Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn. |
| Scalding Salamander | 2R | Creature — Salamander | Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls. 2/1 |
| Gwaihir the Windlord | 4WU | Legendary Creature — Bird Noble | This spell costs {2} less to cast as long as you've drawn two or more cards this turn. Flying, vigilance Other Birds you control have vigilance. 4/4 |
| Goblin Locksmith | 1R | Creature — Goblin Rogue | Whenever Goblin Locksmith attacks, creatures with defender can't block this turn. 2/1 |
| Quintorius, Field Historian | 3RW | Legendary Creature — Elephant Cleric | Spirits you control get +1/+0. Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token. 2/4 |
| Oboro Breezecaller | 1U | Creature — Moonfolk Wizard | Flying {2}, Return a land you control to its owner's hand: Untap target land. 1/1 |
| Brine Comber | 1WU | Creature — Spirit | Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. Disturb {W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1 |
| Sidar Jabari of Zhalfir | 1WUB | Legendary Creature — Human Knight | Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card. Flying, first strike Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield. 4/3 |
| Gauntlet of Might | 4 | Artifact | Red creatures get +1/+1. Whenever a Mountain is tapped for mana, its controller adds an additional {R}. |
| Patron of the Vein | 4BB | Creature — Vampire Shaman | Flying When Patron of the Vein enters the battlefield, destroy target creature an opponent controls. Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control. 4/4 |