M:tG card similarity search
2GGG · Creature — Treefolk
Trample When Weatherseed Treefolk dies, return it to its owner's hand. 5/3
Name | Mana | Type | Text |
---|---|---|---|
Wildwood Patrol | 2G | Creature — Centaur Scout | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/2 |
Ludevic's Abomination | Creature — Lizard Horror | Trample 13/13 | |
Coastal Wizard | 2UU | Creature — Human Wizard | {T}: Return Coastal Wizard and another target creature to their owners' hands. Activate only during your turn, before attackers are declared. 1/1 |
Tidespout Tyrant | 5UUU | Creature — Djinn | Flying Whenever you cast a spell, return target permanent to its owner's hand. 5/5 |
Sea God's Revenge | 5U | Sorcery | Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Iron Tusk Elephant | 4W | Creature — Elephant | Trample 3/3 |
War Mammoth | 3G | Creature — Elephant | Trample 3/3 |
Wild Elephant | 3G | Creature — Elephant | Trample 3/3 |
Agyrem | Plane — Ravnica | Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step. Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step. Whenever chaos ensues, creatures can't attack you until a player planeswalks. | |
Golden Guardian | 4 | Artifact Creature — Golem | Defender {2}: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control. 4/4 |