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17 May 2024: Card library updated.

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G · Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)

Similar cards

Color identity:
NameManaTypeText
Gift of Fangs BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.
Butcher's Cleaver 3Artifact — Equipment Equipped creature gets +3/+0. As long as equipped creature is a Human, it has lifelink. Equip {3}
White Ward WEnchantment — Aura Enchant creature Enchanted creature has protection from white. This effect doesn't remove White Ward.
Red Ward WEnchantment — Aura Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward.
Anaba Spirit Crafter 2RRCreature — Minotaur Shaman Minotaur creatures get +1/+0. 1/3
Steelclaw Lance BRArtifact — Equipment Equipped creature gets +2/+2. Equip Knight {1} Equip {3}
Alpha Status 2GEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.
Inner Demon 2BBEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.
Mantle of Leadership 1WEnchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn.
Dub 2WEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)
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