Card Codex

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17 May 2024: Card library updated.

Web of Inertia

2U · Enchantment

At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn.

Similar cards

Color identity:
NameManaTypeText
Archfiend of Depravity 3BBCreature — Demon Flying At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest. 5/4
Biting-Palm Ninja 2BCreature — Human Ninja Ninjutsu {2}{B} Biting-Palm Ninja enters the battlefield with a menace counter on it. Whenever Biting-Palm Ninja deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card. 3/3
Silburlind Snapper 5UCreature — Turtle Silburlind Snapper can't attack unless you've cast a noncreature spell this turn. 6/6
Magus of the Will 2BCreature — Human Wizard {2}{B}, {T}, Exile Magus of the Will: Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead. 3/3
Lupine Prototype 2Artifact Creature — Wolf Construct Lupine Prototype can't attack or block unless a player has no cards in hand. 5/5
Pyxis of Pandemonium 1Artifact {T}: Each player exiles the top card of their library face down. {7}, {T}, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards they own exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.
Nature's Resurgence 2GGSorcery Each player draws a card for each creature card in their graveyard.
Run 3RGInstant Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.
Leyline of Punishment 2RREnchantment If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield. Players can't gain life. Damage can't be prevented.
Invasion Plans 2REnchantment All creatures block each combat if able. The attacking player chooses how each creature blocks each combat.
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