M:tG card similarity search
3GG · Creature — Shapeshifter
Changeling (This card is every creature type.) Reach When Webweaver Changeling enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life. 3/5
Name | Mana | Type | Text |
---|---|---|---|
Druidic Ritual | 2G | Sorcery | You may mill three cards. Then return up to one creature card and up to one land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) |
Blighted Steppe | Land | {T}: Add {C}. {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control. | |
Serpent Warrior | 2B | Creature — Snake Warrior | When Serpent Warrior enters the battlefield, you lose 3 life. 3/3 |
Blight Keeper | B | Creature — Bat Imp | Flying {7}{B}, {T}, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life. 1/1 |
Sword of Light and Shadow | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from white and from black. Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. Equip {2} |
Portal to Phyrexia | 9 | Artifact | When Portal to Phyrexia enters the battlefield, each opponent sacrifices three creatures. At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types. |
Stormscape Master | 2UU | Creature — Human Wizard | {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn. {B}{B}, {T}: Target player loses 2 life and you gain 2 life. 2/2 |
Selkie Hedge-Mage | 2G/U | Creature — Merfolk Wizard | When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life. When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand. 2/2 |
Yawgmoth's Edict | 1B | Enchantment | Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life. |
Horizon Chimera | 2GU | Creature — Chimera | Flash Flying, trample Whenever you draw a card, you gain 1 life. 3/2 |