M:tG card similarity search
2BB · Creature — Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Wei Night Raiders deals damage to an opponent, that player discards a card. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Lay Bare the Heart | 1B | Sorcery | Target opponent reveals their hand. You choose a nonlegendary, nonland card from it. That player discards that card. |
Spitemare | 2R/WR/W | Creature — Elemental | Whenever Spitemare is dealt damage, it deals that much damage to any target. 3/3 |
Fate Unraveler | 3B | Enchantment Creature — Hag | Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player. 3/4 |
Cackling Witch | 1B | Creature — Human Spellshaper | {X}{B}, {T}, Discard a card: Target creature gets +X/+0 until end of turn. 1/1 |
Attentive Skywarden | 2W | Creature — Phyrexian Kor | Flying Whenever Attentive Skywarden deals combat damage to a player or battle, transform up to one target Incubator token you control. 2/2 |
Riptide Entrancer | 1UU | Creature — Human Wizard | Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.) Morph {U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Teferi's Imp | 2U | Creature — Imp | Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Teferi's Imp phases out, discard a card. Whenever Teferi's Imp phases in, draw a card. 1/1 |
Scald | 1R | Enchantment | Whenever a player taps an Island for mana, Scald deals 1 damage to that player. |
Anvil of Bogardan | 2 | Artifact | Players have no maximum hand size. At the beginning of each player's draw step, that player draws an additional card, then discards a card. |
Arcbound Slith | 2 | Artifact Creature — Slith | Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it. Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0 |