Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wei Night Raiders

2BB · Creature — Human Soldier

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Wei Night Raiders deals damage to an opponent, that player discards a card. 2/2

Similar cards

Color identity:
NameManaTypeText
Harvest Fear 3BSorcery — Adventure Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.)
Waking Nightmare 2BSorcery — Arcane Target player discards two cards.
Shriekgeist 1UCreature — Spirit Flying Whenever Shriekgeist deals combat damage to a player, that player mills two cards. 1/1
Biting-Palm Ninja 2BCreature — Human Ninja Ninjutsu {2}{B} Biting-Palm Ninja enters the battlefield with a menace counter on it. Whenever Biting-Palm Ninja deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card. 3/3
Mind Rake 2BSorcery Target player discards two cards. Overload {1}{B} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Oblivion 4BSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Target opponent discards two cards.
Curse of Chaos 2REnchantment — Aura Curse Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, they draw a card.
Erdwal Ripper 1RRCreature — Vampire Haste Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it. 2/1
Face of Fear 5BCreature — Horror {2}{B}, Discard a card: Face of Fear gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 3/4
Down 3BSorcery Target player discards two cards. Fuse (You may cast one or both halves of this card from your hand.)
Page 54