Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wei Scout

1B · Creature — Human Soldier Scout

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 1/1

Similar cards

Color identity:
NameManaTypeText
Staunch Defenders 3WWCreature — Human Soldier When Staunch Defenders enters the battlefield, you gain 4 life. 3/4
Radiant's Dragoons 3WCreature — Human Soldier Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Radiant's Dragoons enters the battlefield, you gain 5 life. 2/5
Ampryn Tactician 2WWCreature — Human Soldier When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Adriana, Captain of the Guard 3RWLegendary Creature — Human Knight Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.) 4/4
Thermal Glider 2WCreature — Human Rebel Flying, protection from red 2/1
Brokers Veteran 1UCreature — Human Soldier When Brokers Veteran dies, put a shield counter on target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) 2/1
Attended Knight 2WCreature — Human Knight First strike When Attended Knight enters the battlefield, create a 1/1 white Soldier creature token. 2/2
Zephyr Sentinel 1UCreature — Human Soldier Flash Flying When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel. 2/1
Steam Catapult 3WWCreature — Human Soldier {T}: Destroy target tapped creature. Activate only during your turn, before attackers are declared. 2/3
Araba Mothrider 1WCreature — Human Samurai Flying Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) 1/1
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