M:tG card similarity search
B · Sorcery
As an additional cost to cast this spell, exile a creature card from your graveyard. Target creature gets -3/-3 until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Shattered Crypt | XBB | Sorcery | Return X target creature cards from your graveyard to your hand. You lose X life. |
Osgir, the Reconstructor | 2RW | Legendary Creature — Giant Artificer | Vigilance {1}, Sacrifice an artifact: Target creature you control gets +2/+0 until end of turn. {X}, {T}, Exile an artifact card with mana value X from your graveyard: Create two tokens that are copies of the exiled card. Activate only as a sorcery. 4/4 |
Coal Hill School | Plane — Earth | Whenever a player casts a historic spell, that player draws a card. (Artifacts, legendaries, and Sagas are historic.) Whenever chaos ensues, return target historic card from your graveyard to your hand. | |
Tandem Tactics | 1W | Instant | Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. |
Norin the Wary | R | Legendary Creature — Human Warrior | When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step. 2/1 |
Phalanx Leader | WW | Creature — Human Soldier | Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control. 1/1 |
Traveling Plague | 3BB | Enchantment — Aura | Enchant creature At the beginning of each upkeep, put a plague counter on Traveling Plague. Enchanted creature gets -1/-1 for each plague counter on Traveling Plague. When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield. |
Boon of Erebos | B | Instant | Target creature gets +2/+0 until end of turn. Regenerate it. You lose 2 life. |
Steelclaw Lance | BR | Artifact — Equipment | Equipped creature gets +2/+2. Equip Knight {1} Equip {3} |
Enthusiastic Study | 2R | Instant | Target creature gets +3/+1 and gains trample until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |