M:tG card similarity search
3B · Enchantment — Aura
Enchant creature Enchanted creature gets -3/-2.
Name | Mana | Type | Text |
---|---|---|---|
Leaping Lizard | 1GG | Creature — Lizard | {1}{G}: Leaping Lizard gets -0/-1 and gains flying until end of turn. 2/3 |
Skin Invasion | R | Enchantment — Aura | Enchant creature Enchanted creature attacks each combat if able. When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control. |
Choking Restraints | 2W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. {3}{W}{W}, Sacrifice Choking Restraints: Exile enchanted creature. |
Bloodthirsty Ogre | 2B | Creature — Ogre Warrior Shaman | {T}: Put a devotion counter on Bloodthirsty Ogre. {T}: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on Bloodthirsty Ogre. Activate only if you control a Demon. 3/1 |
Sigarda's Imprisonment | 2W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. {4}{W}: Exile enchanted creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") |
Burrog Befuddler | 1U | Creature — Frog Wizard | Flash When Burrog Befuddler enters the battlefield, target creature an opponent controls gets -1/-0 until end of turn. 2/1 |
Toxic Stench | 1B | Instant | Target nonblack creature gets -1/-1 until end of turn. Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated. |
Fear | BB | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) |
Lifelink | W | Enchantment — Aura | Enchant creature Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) |
Vigilance | W | Enchantment — Aura | Enchant creature Enchanted creature has vigilance. (Attacking doesn't cause it to tap.) |