Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Weird Harvest

XGG · Sorcery

Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Elvish Piper 3GCreature — Elf Shaman {G}, {T}: You may put a creature card from your hand onto the battlefield. 1/1
Cryptic Cruiser 3UCreature — Eldrazi Processor Devoid (This card has no color.) {2}{U}, Put a card an opponent owns from exile into that player's graveyard: Tap target creature. 3/3
Serum Powder 3Artifact {T}: Add {C}. Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.)
Mend the Wilds GInstant — Adventure Put target permanent card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)
Nature's Resurgence 2GGSorcery Each player draws a card for each creature card in their graveyard.
Extract the Truth 1BSorcery Choose one — • Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card. • Target opponent sacrifices an enchantment.
Nightshade Schemers 4BCreature — Faerie Wizard Flying Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life. 3/2
Sickening Dreams 1BSorcery As an additional cost to cast this spell, discard X cards. Sickening Dreams deals X damage to each creature and each player.
Drown in Dreams X2UInstant Choose one. If you control a commander as you cast this spell, you may choose both. • Target player draws X cards. • Target player mills twice X cards.
Rolling Earthquake XRSorcery Rolling Earthquake deals X damage to each creature without horsemanship and each player.
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