Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Welcoming Vampire

2W · Creature — Vampire

Flying Whenever one or more other creatures with power 2 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn. 2/3

Similar cards

Color identity:
NameManaTypeText
Cactarantula 4GGCreature — Plant Spider This spell costs {1} less to cast if you control a Desert. Reach Whenever Cactarantula becomes the target of a spell or ability an opponent controls, you may draw a card. 6/5
Endangered Armodon 2GGCreature — Elephant When you control a creature with toughness 2 or less, sacrifice Endangered Armodon. 4/5
Sanctum of Tranquil Light WLegendary Enchantment — Shrine {5}{W}: Tap target creature. This ability costs {1} less to activate for each Shrine you control.
Tale's End 1UInstant Counter target activated ability, triggered ability, or legendary spell.
Bandit's Haul 3Artifact Whenever you commit a crime, put a loot counter on Bandit's Haul. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) {T}: Add one mana of any color. {2}, {T}, Remove two loot counters from Bandit's Haul: Draw a card.
Gladewalker Ritualist 2GCreature — Shapeshifter Changeling (This card is every creature type.) Whenever another creature named Gladewalker Ritualist enters the battlefield under your control, draw a card. 3/3
Syndicate Guildmage WBCreature — Human Cleric {1}{W}, {T}: Tap target creature with power 4 or greater. {4}{B}, {T}: Syndicate Guildmage deals 2 damage to target opponent or planeswalker. 2/2
Perimeter Enforcer 1WCreature — Human Detective Flying, lifelink Whenever another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn. 1/1
Surrak, the Hunt Caller 2GGLegendary Creature — Human Warrior Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn. 5/4
Calcite Snapper 1UUCreature — Turtle Shroud (This creature can't be the target of spells or abilities.) Landfall — Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn. 1/4
Page 50