Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Well

W · Sorcery

You gain 2 life for each creature you control. Fuse (You may cast one or both halves of this card from your hand.)

Similar cards

Color identity:
NameManaTypeText
Aerial Assault 2WSorcery Destroy target tapped creature. You gain 1 life for each creature you control with flying.
Cleric of the Forward Order 1WCreature — Human Cleric When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order. 2/2
Krosan Druid 2GCreature — Centaur Druid Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.) When Krosan Druid enters the battlefield, if it was kicked, you gain 10 life. 2/3
Feed the Clan 1GInstant You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.
Survival Cache 2WSorcery You gain 2 life. Then if you have more life than an opponent, draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Moldervine Reclamation 3BGEnchantment Whenever a creature you control dies, you gain 1 life and draw a card.
Swarm Guildmage BGCreature — Elf Shaman {4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) {1}{G}, {T}: You gain 2 life. 2/2
Panicked Bystander 1WCreature — Human Peasant Whenever Panicked Bystander or another creature you control dies, you gain 1 life. At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander. 2/2
Arashin Cleric 1WCreature — Human Cleric When Arashin Cleric enters the battlefield, you gain 3 life. 1/3
Cathedral Sanctifier WCreature — Human Cleric When Cathedral Sanctifier enters the battlefield, you gain 3 life. 1/1
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