M:tG card similarity search
W · Sorcery
You gain 2 life for each creature you control. Fuse (You may cast one or both halves of this card from your hand.)
Name | Mana | Type | Text |
---|---|---|---|
Blood Pact | 2B | Instant | Target player draws two cards and loses 2 life. |
Painful Lesson | 2B | Sorcery | Target player draws two cards and loses 2 life. |
Sign in Blood | BB | Sorcery | Target player draws two cards and loses 2 life. |
Bustle | 4R/GR/G | Sorcery | Creatures you control get +2/+2 and gain trample until end of turn. You may turn a creature you control face up. |
Goblin Haberdasher | 2R | Creature — Goblin Hatificer | Menace (This creature can't be blocked except by two or more creatures.) Other creatures you control wearing hats in their art have menace. 2/2 |
Augusta, Dean of Order | 2W | Legendary Creature — Human Cleric | Other tapped creatures you control get +1/+0. Other untapped creatures you control get +0/+1. Whenever you attack, untap each creature you control, then tap any number of creatures you control. 1/3 |
Halvar, God of Battle | 2WW | Legendary Creature — God | Creatures you control that are enchanted or equipped have double strike. At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control. 4/4 |
Liability | 1BB | Enchantment | Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life. |
Savage Swipe | G | Sorcery | Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Westvale Abbey | Land | {T}: Add {C}. {5}, {T}, Pay 1 life: Create a 1/1 white and black Human Cleric creature token. {5}, {T}, Sacrifice five creatures: Transform Westvale Abbey, then untap it. |