Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Well of Discovery

6 · Artifact

At the beginning of your end step, if you control no untapped lands, draw a card.

Similar cards

Color identity:
NameManaTypeText
Teferi's Protege 2UCreature — Human Wizard {1}{U}, {T}: Draw a card, then discard a card. 2/3
Thought Courier 1UCreature — Human Wizard {T}: Draw a card, then discard a card. 1/1
Industrial Advancement 3REnchantment At the beginning of your end step, you may sacrifice a creature. If you do, look at the top X cards of your library, where X is that creature's mana value. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Reservoir Kraken 2UUCreature — Kraken Trample, ward {2} At the beginning of each combat, if Reservoir Kraken is untapped, any opponent may tap an untapped creature they control. If they do, tap Reservoir Kraken and create a 1/1 blue Fish creature token with "This creature can't be blocked." 6/6
Flare 2RInstant Flare deals 1 damage to any target. Draw a card at the beginning of the next turn's upkeep.
Silverback Shaman 3GGCreature — Ape Shaman Trample When Silverback Shaman dies, draw a card. 5/4
Gwaihir, Greatest of the Eagles 4WLegendary Creature — Bird Noble Flying Whenever Gwaihir attacks, target attacking creature gains flying until end of turn. At the beginning of each end step, if you gained 3 or more life this turn, create a 3/3 white Bird creature token with flying and "Whenever this creature attacks, target attacking creature gains flying until end of turn." 5/5
Perilous Iteration RGSorcery Seek a card with mana value 2 or less and a card with mana value 3 or greater. Discard those cards at the beginning of your next turn's end step.
A-Mentor's Guidance 1USorcery When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard. Scry 1, then draw a card.
Mentor's Guidance 2USorcery When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard. Scry 1, then draw a card.
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