M:tG card similarity search
6 · Artifact
At the beginning of your end step, if you control no untapped lands, draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Thermal Flux | U | Instant | Choose one — • Target nonsnow permanent becomes snow until end of turn. • Target snow permanent isn't snow until end of turn. Draw a card at the beginning of the next turn's upkeep. |
Sea of Sand | Plane — Rabiah | Players reveal each card they draw. Whenever a player draws a land card, that player gains 3 life. Whenever a player draws a nonland card, that player loses 3 life. Whenever chaos ensues, put target permanent on top of its owner's library. | |
Pursuit of Knowledge | 3W | Enchantment | If you would draw a card, you may put a study counter on Pursuit of Knowledge instead. Remove three study counters from Pursuit of Knowledge, Sacrifice Pursuit of Knowledge: Draw seven cards. |
Exotic Curse | 2B | Enchantment — Aura | Enchant creature Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control. |
Elusen, the Giving | RGWU | Legendary Creature — Angel Advisor | Flying, vigilance, lifelink, haste At the beginning of your postcombat main phase, the player to your left gains control of Elusen, the Giving. Whenever a player donates a permanent to another player, the donating player draws a card, gains 1 life, and creates three Treasure tokens. 4/4 |
Brave the Wilds | G | Sorcery | Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) If this spell was bargained, target land you control becomes a 3/3 Elemental creature with haste that's still a land. Search your library for a basic land card, reveal it, put it into your hand, then shuffle. |
Greater Good | 2GG | Enchantment | Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. |
Jace Beleren | 1UU | Legendary Planeswalker — Jace | [+2]: Each player draws a card. [−1]: Target player draws a card. [−10]: Target player mills twenty cards. Loyalty 3 |
Navigator's Compass | 1 | Artifact | When Navigator's Compass enters the battlefield, you gain 3 life. {T}: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types. |
Sythis, Harvest's Hand | GW | Legendary Enchantment Creature — Nymph | Whenever you cast an enchantment spell, you gain 1 life and draw a card. 1/2 |