Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Well of Discovery

6 · Artifact

At the beginning of your end step, if you control no untapped lands, draw a card.

Similar cards

Color identity:
NameManaTypeText
Ecstatic Electromancer 1U/RU/RCreature — Goblin Wizard Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Ecstatic Electromancer enters the battlefield or attacks, you may discard a card. If you do, draw a card. 2/3
Verdant Rebirth 1GInstant Until end of turn, target creature gains "When this creature dies, return it to its owner's hand." Draw a card.
Midnight Entourage 2BBCreature — Aetherborn Rogue Other Aetherborn you control get +1/+1. Whenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life. 3/3
Novice Occultist 1BCreature — Human Wizard When Novice Occultist dies, you draw a card and you lose 1 life. 1/2
Faerie Formation 4UCreature — Faerie Flying {3}{U}: Create a 1/1 blue Faerie creature token with flying. Draw a card. 5/4
Predict 1UInstant Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.
Axgard Braggart 3WCreature — Dwarf Warrior Boast — {1}{W}: Untap Axgard Braggart. Put a +1/+1 counter on it. (Activate only if this creature attacked this turn and only once each turn.) 3/3
Settle the Wilds 2GSorcery Seek a basic land card and put it onto the battlefield tapped. Then seek a permanent card with mana value equal to the number of lands you control.
Mana Geyser 3RRSorcery Add {R} for each tapped land your opponents control.
Hope and Glory 1WInstant Untap two target creatures. Each of them gets +1/+1 until end of turn.
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