M:tG card similarity search
5U · Enchantment
When Well of Ideas enters the battlefield, draw two cards. At the beginning of each other player's draw step, that player draws an additional card. At the beginning of your draw step, draw two additional cards.
Name | Mana | Type | Text |
---|---|---|---|
Sylvan Library | 1G | Enchantment | At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. |
Grafted Skullcap | 4 | Artifact | At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand. |
Symbiotic Deployment | 2G | Enchantment | Skip your draw step. {1}, Tap two untapped creatures you control: Draw a card. |
Flow of Knowledge | 4U | Instant | Draw a card for each Island you control, then discard two cards. |
Four Knocks | 2W | Enchantment | Vanishing 4 (This enchantment enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) At the beginning of your precombat main phase, draw a card. |
Avaricious Dragon | 2RR | Creature — Dragon | Flying At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand. 4/4 |
Trade Secrets | 1UU | Sorcery | Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose. |
Mnemonic Sphere | 1U | Artifact | {1}{U}, Sacrifice Mnemonic Sphere: Draw two cards. Channel — {U}, Discard Mnemonic Sphere: Draw a card. |
Psychic Corrosion | 2U | Enchantment | Whenever you draw a card, each opponent mills two cards. |
Faerie Mastermind | 1U | Creature — Faerie Rogue | Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card. 2/1 |