Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Well of Ideas

5U · Enchantment

When Well of Ideas enters the battlefield, draw two cards. At the beginning of each other player's draw step, that player draws an additional card. At the beginning of your draw step, draw two additional cards.

Similar cards

Color identity:
NameManaTypeText
Sylvan Library 1GEnchantment At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Grafted Skullcap 4Artifact At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand.
Symbiotic Deployment 2GEnchantment Skip your draw step. {1}, Tap two untapped creatures you control: Draw a card.
Flow of Knowledge 4UInstant Draw a card for each Island you control, then discard two cards.
Four Knocks 2WEnchantment Vanishing 4 (This enchantment enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) At the beginning of your precombat main phase, draw a card.
Avaricious Dragon 2RRCreature — Dragon Flying At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand. 4/4
Trade Secrets 1UUSorcery Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.
Mnemonic Sphere 1UArtifact {1}{U}, Sacrifice Mnemonic Sphere: Draw two cards. Channel — {U}, Discard Mnemonic Sphere: Draw a card.
Psychic Corrosion 2UEnchantment Whenever you draw a card, each opponent mills two cards.
Faerie Mastermind 1UCreature — Faerie Rogue Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card. 2/1
Page 5