Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Well of Knowledge

3 · Artifact

{2}: Draw a card. Any player may activate this ability but only during their draw step.

Similar cards

Color identity:
NameManaTypeText
Locus of Enlightenment Legendary Artifact Locus of Enlightenment has each activated ability of the exiled cards used to craft it. You may activate each of those abilities only once each turn. Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy.
Sharkey, Tyrant of the Shire 2UBLegendary Creature — Avatar Rogue Activated abilities of lands your opponents control can't be activated unless they're mana abilities. Sharkey, Tyrant of the Shire has all activated abilities of lands your opponents control except mana abilities. Mana of any type can be spent to activate Sharkey's abilities. 2/4
Sea Gate Wreckage Land {T}: Add {C}. ({C} represents colorless mana.) {2}{C}, {T}: Draw a card. Activate only if you have no cards in hand.
Mysterious Tome 2UArtifact {2}, {T}: Draw a card. Transform Mysterious Tome.
Flailing Ogre 2RCreature — Ogre {1}: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability. {1}: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability. 3/3
Wibbly-wobbly, Timey-wimey 1USorcery Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.) Draw a card.
Prophet of Distortion UCreature — Eldrazi Drone Devoid (This card has no color.) {3}{C}: Draw a card. ({C} represents colorless mana.) 1/2
Drana and Linvala 1WWBLegendary Creature — Vampire Angel Flying, vigilance Activated abilities of creatures your opponents control can't be activated. Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities. 3/4
Scheming Fence WUCreature — Human Citizen As Scheming Fence enters the battlefield, you may choose a nonland permanent. Activated abilities of the chosen permanent can't be activated. Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities. 2/3
Library of Alexandria Land {T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand.
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