Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Well of Knowledge

3 · Artifact

{2}: Draw a card. Any player may activate this ability but only during their draw step.

Similar cards

Color identity:
NameManaTypeText
Drain Power UUSorcery Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Seatower Imprisonment 2WWEnchantment — Aura Enchant creature or planeswalker you don't control When Seatower Imprisonment enters the battlefield, conjure a card named Soldiers of the Watch onto the battlefield. Enchanted permanent can't attack or block, and its activated abilities can't be activated.
Welcoming Vampire 2WCreature — Vampire Flying Whenever one or more other creatures with power 2 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn. 2/3
Scatter Arc 3UInstant Counter target noncreature spell. Draw a card.
Grim Backwoods Land {T}: Add {C}. {2}{B}{G}, {T}, Sacrifice a creature: Draw a card.
Arctic Wolves 3GGCreature — Wolf Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Arctic Wolves enters the battlefield, draw a card. 4/5
Howling Golem 3Artifact Creature — Golem Whenever Howling Golem attacks or blocks, each player draws a card. 2/3
Discerning Peddler 1RCreature — Human Rogue When Discerning Peddler enters the battlefield, you may discard a card. If you do, draw a card. 2/2
Sibilant Spirit 5UCreature — Spirit Flying Whenever Sibilant Spirit attacks, defending player may draw a card. 5/6
Bone to Ash 2UUInstant Counter target creature spell. Draw a card.
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