Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Well of Life

4 · Artifact

At the beginning of your end step, if you control no untapped lands, you gain 2 life.

Similar cards

Color identity:
NameManaTypeText
Storage Matrix 3Artifact As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step.
The Book of Exalted Deeds WWWLegendary Artifact At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying. {W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.
Centaur Peacemaker 1GWCreature — Centaur Cleric When Centaur Peacemaker enters the battlefield, each player gains 4 life. 3/3
Renewing Dawn 1WSorcery You gain 2 life for each Mountain target opponent controls.
Majestic Auricorn 4WCreature — Unicorn Mutate {3}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Vigilance Whenever this creature mutates, you gain 4 life. 4/4
Khabál Ghoul 2BCreature — Zombie At the beginning of each end step, put a +1/+1 counter on Khabál Ghoul for each creature that died this turn. 1/1
Oketra's Last Mercy 1WWSorcery Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.
Throne Warden 1WCreature — Human Soldier At the beginning of your end step, if you're the monarch, put a +1/+1 counter on Throne Warden. 2/2
Stensia Innkeeper 3RCreature — Vampire When Stensia Innkeeper enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step. 3/3
Archfiend of Despair 6BBCreature — Demon Flying Your opponents can't gain life. At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.) 6/6
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