Card Codex

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17 May 2024: Card library updated.

Werewolf Lightning Mage

· Stickers

{TK}{TK} — Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on this permanent. {TK}{TK}{TK}{TK} — Whenever a creature blocks this creature, that creature gets -4/-4 until end of turn. {TK}{TK} — 4/1 {TK}{TK}{TK} — 3/5

Similar cards

Color identity:
NameManaTypeText
Dauthi Ghoul 1BCreature — Dauthi Zombie Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever a creature with shadow dies, put a +1/+1 counter on Dauthi Ghoul. 1/1
Strider, Ranger of the North 2RGLegendary Creature — Human Ranger Landfall — Whenever a land enters the battlefield under your control, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn. 4/4
Auger Spree 1BRInstant Target creature gets +4/-4 until end of turn.
Bedeck B/RB/RInstant Target creature gets +3/-3 until end of turn.
Flowstone Infusion RInstant Target creature gets +2/-2 until end of turn.
Lash of Malice BInstant Target creature gets +2/-2 until end of turn.
Spatial Contortion 1CInstant ({C} represents colorless mana.) Target creature gets +3/-3 until end of turn.
Angel's Tomb 3Artifact Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.
Boss's Chauffeur 4WCreature — Elf Citizen Boss's Chauffeur enters the battlefield with a number of +1/+1 counters on it equal to one plus the number of other creatures you control. Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Boss's Chauffeur. When Boss's Chauffeur dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it. 0/0
Ambuscade Shaman 2BCreature — Orc Shaman Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn. Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 2/2
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