Card Codex

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17 May 2024: Card library updated.

Werewolf of Ancient Hunger

· Creature — Werewolf

Vigilance, trample Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger. */*

Similar cards

Color identity:
NameManaTypeText
Gatstaf Howler Creature — Werewolf Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler. 3/3
Gatstaf Ravagers Creature — Werewolf Menace (This creature can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers. 6/5
Moonrise Intruder Creature — Werewolf Menace (This creature can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder. 2/2
Ulvenwald Primordials Creature — Werewolf {G}: Regenerate Ulvenwald Primordials. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials. 5/5
Moonscarred Werewolf Creature — Werewolf Vigilance {T}: Add {G}{G}. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf. 2/2
Mwonvuli Ooze GCreature — Ooze Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay {2} for each age counter on it.) Mwonvuli Ooze's power and toughness are each equal to 1 plus twice the number of age counters on it. 1+*/1+*
Multani, Maro-Sorcerer 4GGLegendary Creature — Elemental Shroud (This creature can't be the target of spells or abilities.) Multani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands. */*
Nightfall Predator Creature — Werewolf {R}, {T}: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator. 4/4
Heedless One 3GCreature — Elf Avatar Trample Heedless One's power and toughness are each equal to the number of Elves on the battlefield. */*
Neck Breaker Creature — Werewolf Attacking creatures you control get +1/+0 and have trample. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker. 4/3
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