Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Werewolf of Ancient Hunger

· Creature — Werewolf

Vigilance, trample Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger. */*

Similar cards

Color identity:
NameManaTypeText
Gleancrawler 3B/GB/GB/GCreature — Insect Horror ({B/G} can be paid with either {B} or {G}.) Trample At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. 6/6
The Master, Mesmerist 2UBLegendary Creature — Time Lord Rogue {T}: Target creature an opponent controls with power less than or equal to The Master's power gains skulk until end of turn. Goad it. (A creature with skulk can't be blocked by creatures with greater power.) Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card. 3/3
Blooming Cactusfolk 3GGCreature — Plant Druid Trample At the beginning of your end step, nonland cards in your hand perpetually gain "This spell {1} costs less to cast." 5/5
Two Streams Facility Plane — Apalapucia Whenever you planeswalk to Two Streams Facility and at the beginning of the first upkeep of the game, each player chooses green anchor or red waterfall. Each player who last chose green anchor may play an additional land during each of their turns. Creatures controlled by players who last chose red waterfall get +2/+0 and have haste. Whenever chaos ensues, each player who last chose green anchor chooses red waterfall, and vice versa.
Band Together 2GInstant Up to two target creatures you control each deal damage equal to their power to another target creature.
Bitterbow Sharpshooters 4GCreature — Jackal Archer Vigilance, reach 4/4
Flowstone Mauler 4RRCreature — Beast Trample {R}: Flowstone Mauler gets +1/-1 until end of turn. 4/5
Psychic Vortex 2UUEnchantment Cumulative upkeep—Draw a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your end step, sacrifice a land and discard your hand.
Volcanic Wind 4RRSorcery Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast this spell.
How Is This a Par Three?! 2UUEnchantment Whenever you cast a spell, you may have target player mill X cards, where X is the number of words in that spell's name.
Page 233