M:tG card similarity search
2BB · Creature — Phyrexian Zombie Knight
{B}{B}, {T}: Destroy target white creature. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Alpine Watchdog | 1W | Creature — Dog | Vigilance (Attacking doesn't cause this creature to tap.) 2/2 |
Defender of Chaos | 2R | Creature — Human Knight | Flash Protection from white 2/1 |
Shatter the Oath | 3BB | Sorcery | Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) |
Chastise | 3W | Instant | Destroy target attacking creature. You gain life equal to its power. |
Gilt-Leaf Winnower | 3BB | Creature — Elf Warrior | Menace (This creature can't be blocked except by two or more creatures.) When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal. 4/3 |
Phyrexian Tribute | 2B | Sorcery | As an additional cost to cast this spell, sacrifice two creatures. Destroy target artifact. |
Predator, Flagship | 5 | Legendary Artifact | {2}: Target creature gains flying until end of turn. {5}, {T}: Destroy target creature with flying. |
Scion of Calamity | 3GG | Creature — Dinosaur | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever Scion of Calamity deals combat damage to a player, destroy target artifact or enchantment that player controls. 5/5 |
Sune's Intervention | 4WW | Instant | Choose one or more — • Create two 2/2 white Knight creature tokens. • Seek a nonland permanent card with mana value 3 or less. • Destroy target artifact. • Destroy target enchantment. • Target player gains 3 life. |
History of Benalia | 1WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn. |