M:tG card similarity search
3U · Instant
Any number of target opponents each discard their hands, then draw seven cards. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Deadeye Tormentor | 2B | Creature — Human Pirate | Raid — When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card. 2/2 |
River Kelpie | 3UU | Creature — Beast | Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3 |
Amnesia | 3UUU | Sorcery | Target player reveals their hand and discards all nonland cards. |
Woodland Acolyte | 2W | Creature — Human Cleric | When Woodland Acolyte enters the battlefield, draw a card. 2/2 |
Raiders' Wake | 3B | Enchantment | Whenever an opponent discards a card, that player loses 2 life. Raid — At the beginning of your end step, if you attacked this turn, target opponent discards a card. |
Surgical Skullbomb | 1 | Artifact | {1}, Sacrifice Surgical Skullbomb: Draw a card. {2}{U}, Sacrifice Surgical Skullbomb: Return target creature to its owner's hand. Draw a card. Activate only as a sorcery. |
Hollowhead Sliver | 2R | Creature — Sliver | Sliver creatures you control have "{T}, Discard a card: Draw a card." 2/2 |
Shadow Rift | U | Instant | Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Draw a card. |
The Grand Calcutron | WU | Legendary Artifact | The Grand Calcutron can be your commander. When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards). Players can only play the first card of their program. If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead. At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference. |
Nighthaze | B | Sorcery | Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) Draw a card. |