Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wheel and Deal

3U · Instant

Any number of target opponents each discard their hands, then draw seven cards. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Mental Note UInstant Mill two cards. Draw a card.
Lunar Rejection 1UInstant Cleave {3}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Return target [Wolf or Werewolf] creature to its owner's hand. Draw a card.
Strongarm Tactics 1BSorcery Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.
Insight 2UEnchantment Whenever an opponent casts a green spell, you draw a card.
Mind Bomb USorcery Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way.
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All-Seeing Arbiter 4UUCreature — Avatar Flying Whenever All-Seeing Arbiter enters the battlefield or attacks, draw two cards, then discard a card. Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard. 5/4
Pitiless Carnage 3BSorcery Sacrifice any number of permanents you control, then draw that many cards. Plot {1}{B}{B} (You may pay {1}{B}{B} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Surgeon General Commander 3GLegendary Creature — Wombat Bat Chameleon Whenever you augment, enchant, or mutate a creature you control, draw a card. {T}: Add {W}, {U}, {B}, {R}, or {G}. 3/3
Research the Deep 1USorcery Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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