Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wheel of Fortune

2R · Sorcery

Each player discards their hand, then draws seven cards.

Similar cards

Color identity:
NameManaTypeText
Widespread Panic 2REnchantment Whenever a spell or ability causes its controller to shuffle their library, that player puts a card from their hand on top of their library.
Grimoire of the Dead 4Legendary Artifact {1}, {T}, Discard a card: Put a study counter on Grimoire of the Dead. {T}, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.
Lychguard 2BArtifact Creature — Necron Guardian Protocols — {3}{B}, Sacrifice Lychguard: Return all legendary creature cards from your graveyard to your hand. 2/3
Fateful Handoff 3BSorcery Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.
Ruthless Winnower 3BBCreature — Elf Rogue At the beginning of each player's upkeep, that player sacrifices a non-Elf creature. 4/4
Fugitive Druid 3GCreature — Human Druid Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card. 3/2
Rob the Hoard 1WSorcery — Adventure Return target artifact, enchantment, or legendary card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)
Shapers' Sanctuary GEnchantment Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Call to the Netherworld BSorcery Return target black creature card from your graveyard to your hand. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Slitherwisp UBBCreature — Elemental Nightmare Flash Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life. 3/2
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