Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wheel of Fortune

2R · Sorcery

Each player discards their hand, then draws seven cards.

Similar cards

Color identity:
NameManaTypeText
Eradicate 2BBSorcery Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.
Cartographer 2GCreature — Human When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand. 2/2
Stoic Builder 2GCreature — Human When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand. 2/3
Immobilizing Ink 1UEnchantment — Aura Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "{1}, Discard a card: Untap this creature."
Kor Spiritdancer 1WCreature — Kor Wizard Kor Spiritdancer gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card. 0/2
Living Lectern 1UArtifact Creature — Construct {1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") 0/4
Hermit of the Natterknolls 2GCreature — Human Werewolf Whenever an opponent casts a spell during your turn, draw a card. At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls. 2/3
Boseiju, Who Endures Legendary Land {T}: Add {G}. Channel — {1}{G}, Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.
Bitter Feud 4REnchantment As Bitter Feud enters the battlefield, choose two players. If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.
Skullclamp 1Artifact — Equipment Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
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