M:tG card similarity search
3 · Artifact
At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in their hand.
Name | Mana | Type | Text |
---|---|---|---|
Hammerfist Giant | 4RR | Creature — Giant Warrior | {T}: Hammerfist Giant deals 4 damage to each creature without flying and each player. 5/4 |
Necrologia | 3BB | Instant | Cast this spell only during your end step. As an additional cost to cast this spell, pay X life. Draw X cards. |
Wild Mammoth | 2G | Creature — Elephant | At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth. 3/4 |
Worldsoul Colossus | XGW | Creature — Elemental | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Worldsoul Colossus enters the battlefield with X +1/+1 counters on it. 0/0 |
Ambergris, Agent of Law | 2RW | Legendary Creature — Dwarf Cleric | Haste Whenever Ambergris, Agent of Law attacks, you may discard your hand and draw two cards. If you do, other creatures you control get +X/+X until end of turn, where X is the number of cards you've discarded this turn. 4/3 |
Impact Tremors | 1R | Enchantment | Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. |
Urgoros, the Empty One | 4BB | Legendary Creature — Specter | Flying Whenever Urgoros, the Empty One deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card. 4/3 |
Memory Jar | 5 | Artifact | {T}, Sacrifice Memory Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way. |
Ivy Elemental | XG | Creature — Elemental | Ivy Elemental enters the battlefield with X +1/+1 counters on it. 0/0 |
Cold-Eyed Selkie | 1G/UG/U | Creature — Merfolk Rogue | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards. 1/1 |