Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

When Fluffy Bunnies Attack

3B · Instant

Target creature gets -X/-X until end of turn, where X is the number of times the letter of your choice appears in that creature's name.

Similar cards

Color identity:
NameManaTypeText
Agility Bobblehead 3Artifact — Bobblehead {T}: Add one mana of any color. {3}, {T}: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.
Living Armor 4Artifact {T}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's mana value.
Brothers Yamazaki 2RLegendary Creature — Human Samurai Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them. Each other creature named Brothers Yamazaki gets +2/+2 and has haste. 2/1
Death Grasp XWBSorcery Death Grasp deals X damage to any target. You gain X life.
Ignition Team 5RRCreature — Goblin Warrior Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield. {2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land. 0/0
Welkin Guide 4WCreature — Bird Cleric Flying When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. 2/2
Magmaroth 3RCreature — Elemental At the beginning of your upkeep, put a -1/-1 counter on Magmaroth. Whenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth. 5/5
Incite RInstant Target creature becomes red until end of turn and attacks this turn if able.
The Crowd Goes Wild XGSorcery Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) Support X. (Put a +1/+1 counter on each of up to X target creatures.) Each creature with a +1/+1 counter on it gains trample until end of turn.
Fireball XRSorcery This spell costs {1} more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.
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