M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Market | 2U | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards, then discard two cards. |
Faithless Looting | R | Sorcery | Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
The Everflowing Well | 2U | Legendary Artifact | When The Everflowing Well enters the battlefield, mill two cards, then draw two cards. Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well. |
Coastal Discovery | 3U | Sorcery | Draw two cards. Awaken 4—{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Sage of Mysteries | U | Creature — Human Wizard | Constellation — Whenever an enchantment enters the battlefield under your control, target player mills two cards. 0/2 |
Glimpse the Unthinkable | UB | Sorcery | Target player mills ten cards. |
Tower of Murmurs | 4 | Artifact | {8}, {T}: Target player mills eight cards. |
Breaking | UB | Sorcery | Target player mills eight cards. Fuse (You may cast one or both halves of this card from your hand.) |
Sphinx's Tutelage | 2U | Enchantment | Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process. {5}{U}: Draw a card, then discard a card. |
Work a Double | 2RR | Sorcery | Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.) |