M:tG card similarity search
2R · Creature — Human Soldier
{R}: Target creature gains haste until end of turn. (It can attack this turn.) 2/1
Name | Mana | Type | Text |
---|---|---|---|
Appeal | G | Sorcery | Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control. |
Akroan Line Breaker | 2R | Creature — Human Warrior | Heroic — Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) 2/1 |
Greasefang, Okiba Boss | 1WB | Legendary Creature — Rat Pilot | At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step. 4/3 |
Thundermare | 5R | Creature — Elemental Horse | Haste (This creature can attack and {T} as soon as it comes under your control.) When Thundermare enters the battlefield, tap all other creatures. 5/5 |
Cartel Aristocrat | WB | Creature — Human Advisor | Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn. 2/2 |
Goblin Champion | R | Creature — Goblin Warrior | Haste Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 0/1 |
Wojek Halberdiers | RW | Creature — Human Soldier | Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn. 3/2 |
Tidewater Minion | 3UU | Creature — Elemental Minion | Defender (This creature can't attack.) {4}: Tidewater Minion loses defender until end of turn. {T}: Untap target permanent. 4/4 |
Spearbreaker Behemoth | 5GG | Creature — Beast | Indestructible {1}: Target creature with power 5 or greater gains indestructible until end of turn. 5/5 |
Madrush Cyclops | 1BRG | Creature — Cyclops Warrior | Creatures you control have haste. 3/4 |