M:tG card similarity search
2R · Creature — Human Soldier
{R}: Target creature gains haste until end of turn. (It can attack this turn.) 2/1
Name | Mana | Type | Text |
---|---|---|---|
Estwald Shieldbasher | 3W | Creature — Human Soldier | Whenever Estwald Shieldbasher attacks, you may pay {1}. If you do, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 4/2 |
Spirit en-Dal | 2W | Creature — Spirit | Shadow (This creature can block or be blocked by only creatures with shadow.) Forecast — {1}{W}, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate only during your upkeep and only once each turn.) 2/1 |
Overzealous Muscle | 4B | Creature — Ogre Mercenary | Whenever you commit a crime during your turn, Overzealous Muscle gains indestructible until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Damage and effects that say "destroy" don't destroy a creature with indestructible.) 5/4 |
Marsh Lurker | 3B | Creature — Beast | Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 3/2 |
Oggyar Battle-Seer | 3UR | Creature — Ogre Shaman | Haste {T}: Scry 1. 3/4 |
Stormchaser Mage | UR | Creature — Human Wizard | Flying, haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/3 |
Barbarian General | 4R | Creature — Human Barbarian Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 3/2 |
Aegis of the Gods | 1W | Enchantment Creature — Human Soldier | You have hexproof. (You can't be the target of spells or abilities your opponents control.) 2/1 |
Grassland Crusader | 5W | Creature — Human Cleric Soldier | {T}: Target Elf or Soldier creature gets +2/+2 until end of turn. 2/4 |
Goro-Goro, Disciple of Ryusei | 1R | Legendary Creature — Goblin Samurai | {R}: Creatures you control gain haste until end of turn. {3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.) 2/2 |