M:tG card similarity search
3UU · Instant — Trap
If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. Return two target creatures to their owners' hands.
Name | Mana | Type | Text |
---|---|---|---|
Runic Repetition | 2U | Sorcery | Return target exiled card with flashback you own to your hand. |
Serpentine | Creature — Wurm | Landfall — Whenever a land enters the battlefield under your control, Augment {2}{G} ({2}{G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +3/+3 | |
Gríma, Saruman's Footman | 2UB | Legendary Creature — Human Advisor | Gríma, Saruman's Footman can't be blocked. Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order. 1/4 |
Dispersing Orb | 3UU | Enchantment | {3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand. |
Glitterfang | R | Creature — Spirit | Haste At the beginning of the end step, return Glitterfang to its owner's hand. 1/1 |
Temporal Aperture | 2 | Artifact | {5}, {T}: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) |
Costly Plunder | 1B | Instant | As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards. |
Omen of Fire | 3RR | Instant | Return all Islands to their owners' hands. Each player sacrifices a Plains or a white permanent for each white permanent they control. |
Soratami Cloudskater | 1U | Creature — Moonfolk Rogue | Flying {2}, Return a land you control to its owner's hand: Draw a card, then discard a card. 1/1 |
You Find the Villains' Lair | 1UU | Instant | Choose one — • Foil Their Scheme — Counter target spell. • Learn Their Secrets — Draw two cards, then discard two cards. |