M:tG card similarity search
5G · Creature — Lizard Hydra
Reach When Whiptongue Hydra enters the battlefield, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Iron Apprentice | 1 | Artifact Creature — Construct | Iron Apprentice enters the battlefield with a +1/+1 counter on it. When Iron Apprentice dies, if it had counters on it, put those counters on target creature you control. 0/0 |
Rite of the Serpent | 4BB | Sorcery | Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token. |
Nature's Ruin | 2B | Sorcery | Destroy all green creatures. |
Herald of the Sun | 4WW | Creature — Angel | Flying {3}{W}: Put a +1/+1 counter on another target creature with flying. 4/4 |
Wear | 1R | Instant | Destroy target artifact. Fuse (You may cast one or both halves of this card from your hand.) |
Jukai Preserver | 3G | Enchantment Creature — Human Druid | When Jukai Preserver enters the battlefield, put a +1/+1 counter on target creature you control. Channel — {2}{G}, Discard Jukai Preserver: Put a +1/+1 counter on each of up to two target creatures you control. 3/3 |
Battle Display | R | Sorcery — Adventure | Destroy target artifact. (Then exile this card. You may cast the creature later from exile.) |
Reality | 2G | Instant | Destroy target artifact. |
Shatter | 1R | Instant | Destroy target artifact. |
Smelt | R | Instant | Destroy target artifact. |