M:tG card similarity search
1U · Instant
Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Name | Mana | Type | Text |
---|---|---|---|
Black Sun's Zenith | XBB | Sorcery | Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library. |
Roiling Waters | 5UU | Sorcery | Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards. |
Disinformation Campaign | 1UB | Enchantment | When Disinformation Campaign enters the battlefield, you draw a card and each opponent discards a card. Whenever you surveil, return Disinformation Campaign to its owner's hand. |
Faerie Impostor | U | Creature — Faerie Rogue | Flying When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand. 2/1 |
Fell Horseman | 3B | Creature — Zombie Knight | When Fell Horseman dies, put it on the bottom of its owner's library. 3/3 |
Necromancer's Magemark | 2B | Enchantment — Aura | Enchant creature Creatures you control that are enchanted get +1/+1. If a creature you control that's enchanted would die, return it to its owner's hand instead. |
Galecaster Colossus | 5UU | Creature — Giant Wizard | Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand. 5/6 |
Entirely Normal Armchair | Artifact | During your turn, if Entirely Normal Armchair is in your hand, you may hide it on the battlefield. {0}: Return Entirely Normal Armchair to its owner's hand. Only your opponents may activate this ability and only if they see Entirely Normal Armchair. {2}, Sacrifice Entirely Normal Armchair: Destroy target attacking creature. | |
Fiery Mantle | 1R | Enchantment — Aura | Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand. |
Witch Hunter | 2WW | Creature — Human Cleric | {T}: Witch Hunter deals 1 damage to target player or planeswalker. {1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand. 1/1 |