Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Whirlwind Adept

4U · Creature — Djinn Monk

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 4/2

Similar cards

Color identity:
NameManaTypeText
Child of Night 1BCreature — Vampire Lifelink 2/1
Markov Patrician 2BCreature — Vampire Lifelink (Damage dealt by this creature also causes you to gain that much life.) 3/1
Vizkopa Vampire 2W/BCreature — Vampire Lifelink 3/1
Haunted Cloak 3Artifact — Equipment Equipped creature has vigilance, trample, and haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Rage Reflection 4RREnchantment Creatures you control have double strike.
Smart Ass 2UCreature — Donkey Wizard Whenever Smart Ass attacks, choose a card name. If defending player has no cards with the chosen name in their hand, they may reveal their hand. If they don't reveal their hand, Smart Ass can't be blocked this turn. 2.5/1
Timeless Dragon 3WWCreature — Dragon Flying Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) Eternalize {2}{W}{W} ({2}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.) 5/5
Magus of the Candelabra GCreature — Human Wizard {X}, {T}: Untap X target lands. 1/2
Stasis Field 1UEnchantment — Aura Enchant creature Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.
Breakneck Rider 1RRCreature — Human Scout Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider. 3/3
Page 147