M:tG card similarity search
2U · Instant
Put target attacking or blocking creature on top of its owner's library.
Name | Mana | Type | Text |
---|---|---|---|
Irascible Wolverine | 2R | Creature — Wolverine | When Irascible Wolverine enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/2 |
Family's Favor | 2G | Enchantment | Whenever you attack, put a shield counter on target attacking creature. Until end of turn, it gains "Whenever this creature deals combat damage to a player, remove a shield counter from it. If you do, draw a card." (If a creature with a shield counter on it would be dealt damage or destroyed, remove a shield counter from it instead.) |
Archangel of Tithes | 1WWW | Creature — Angel | Flying As long as Archangel of Tithes is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays {1} for each of those creatures. 3/5 |
Pillage the Bog | BG | Sorcery | Look at the top X cards of your library, where X is twice the number of lands you control. Put one of them into your hand and the rest on the bottom of your library in a random order. Plot {1}{B}{G} (You may pay {1}{B}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
Keleth, Sunmane Familiar | 1W | Legendary Creature — Horse | Whenever a commander you control attacks, put a +1/+1 counter on it. Partner (You can have two commanders if both have partner.) 1/1 |
Nacatl War-Pride | 3GGG | Creature — Cat Warrior | Nacatl War-Pride must be blocked by exactly one creature if able. Whenever Nacatl War-Pride attacks, create X tokens that are copies of Nacatl War-Pride and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step. 3/3 |
Stone Spirit | 4R | Creature — Elemental Spirit | Stone Spirit can't be blocked by creatures with flying. 4/3 |
D'Avenant Healer | 1WW | Creature — Human Cleric Archer | {T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature. {T}: Prevent the next 1 damage that would be dealt to any target this turn. 1/2 |
Seal of Removal | U | Enchantment | Sacrifice Seal of Removal: Return target creature to its owner's hand. |
Entirely Normal Armchair | Artifact | During your turn, if Entirely Normal Armchair is in your hand, you may hide it on the battlefield. {0}: Return Entirely Normal Armchair to its owner's hand. Only your opponents may activate this ability and only if they see Entirely Normal Armchair. {2}, Sacrifice Entirely Normal Armchair: Destroy target attacking creature. |